Participate

Welcome to the PledgeManager for Nemo’s War: Journey’s End Expansion & Ultimate Edition!
If you missed our campaign, don't dismay! Just choose an option below.

Tabletop Tycoon will donate a game to Toys for Tots for each game sold through this campaign. To date, we’ve raised enough as a company to donate over 60,000 games to kids. This campaign will help give even more! 

The Newest Expansion to Nemo's War is Here!

Featuring...

  • A COMPREHENSIVE OPERATIONS MANUAL & BETWEEN VOYAGES GUIDE: The new Operations Manual shows how to run the ship turn-by-turn and includes many useful appendices at the end, while the new Between Voyages Guide features instruction for setup, ending the game, scoring, epilogues, variants, and more!
  • A NEW 2-PLAYER VERSUS VARIANT: Joining the riveting solo and cooperative modes where players command the Nautilus, in this game variant one player will play as the Imperialists, bent on its defeat. Includes special cards and 2 Imperial Squadron Miniatures!  
  • A NEW CHARACTER TILE: Entering our story is Nemo’s son, Nadeen Dakkar, who crosses paths with his father after hearing news of mysterious events at sea!
  • NEW FINALE CARDS: Spice up your endings with The Trap, Imperialists’ Catspaw, Scientific Espionage, and The Kraken! 
  • NEW STERN MOTIVES, ADDITIONAL NAUTILUS UPGRADES, AND EVEN MORE TOKENS & MARKERS! 

Brave the hazards of the seas, combat vessels around the globe, incite uprisings, chronicle amazing wonders, find mysterious treasures -- your quest knows no bounds in this Ultimate Edition. Combining all expansion content, including the Journey’s End Expansion, both new and returning players will be able to experience everything Nemo’s War has to offer. Play solitaire, cooperatively, or competitively; the choice is yours!

 

Each turn, you must address the seas’ challenges in a grand adventure, confront the growing pressure of the Imperialist powers’ navies, undertake Actions with the Nautilus and her crew – all while maintaining Captain Nemo’s spirit to continue.  The Turn Sequence is as follows:

Begin each turn in the Event Phase by flipping an event, Test, or other card from the Adventure Deck. Favorably resolving Tests, and using resources to manipulate your die rolls in this pursuit, will be critical to securing a victory no matter what your motive is.

  • Roll high, captains, but be careful: your mission ends in Defeat if you deplete a Ship Resource. Developing an understanding of the probabilities, risks, and rewards for each Test and to what degree will ultimately be the reason for your mission’s success or failure.

Next is the Placement Phase, where you roll the dice for this round’s Oceans for Ship token placement based on the game’s current Act and your Notoriety. Strategic choices about where to place your ships, what we call “painting the board,” will be crucial to your plans! Which Oceans to populate (and, through combat, denude) is the vital strategic chess game you are playing with the Imperialist powers who oppose you.

You also receive the Differential Roll result of the two (selected) white dice rolled in Action Points for that turn. If the two (selected) white dice are doubles, a Lull Turn takes place..

Now it’s time to act! During the Action Phase, you spend your Action Points to Move, Attack, Search for Treasure, Incite Uprisings, and more, all to advance Nemo’s goals.

Always remember: you are questing for the greatest number of Victory Points (VPs) that you can acquire, as modified by Captain Nemo’s Motive, while avoiding the many ways to suffer defeat. BVPs are earned in several ways (e.g., sinking enemy ships, passing TEST Events, collecting Treasures, inciting oppressed peoples, making scientific discoveries, etc), so choose your actions wisely each turn, and beware: 

Your mission ends in Defeat if your adventures gain too much notoriety, as you become an international Pariah to be hunted down mercilessly.

Repeat these Phases until the game ends with your early defeat or you reveal the Finalé card that ultimately instructs you: “The game ends!”

When all is said and done, read the epilogue to your voyage in the Between Voyages Guide. Your level of victory and motive will change the story of your Journey’s End.

Here's a Preview and How to Play video for The Ultimate Edition from the Game Boy Geek:

 

You can also check out this How to Play from Meeple University with designer & developer Alan Emrich! This video uses an older edition of the game, but it does an excellent job of showing the gameplay.

 

 

The first expansion for Nemo's War. Available through the add-ons feature in Kickstarter and after the campaign through the pledge manager, while supplies last.
The second expansion for Nemo's War. Available through the add-ons feature in Kickstarter and after the campaign through the pledge manager, while supplies last.
The third expansion for Nemo's War. Available through the add-ons feature in Kickstarter and after the campaign through the pledge manager, while supplies last.
A hard enamel lapel pin. Available through the add-ons feature in Kickstarter and after the campaign through the pledge manager, while supplies last.
Includes cloth map version of the board and two tile bags. Available through the add-ons feature in Kickstarter and after the campaign through the pledge manager, while supplies last.

This means two things: 

  • We will be using Region-Friendly shipping for the US, Canada, the EU, the UK, and Australia and have subsidized shipping to keep costs reasonable for you!
  • We are collecting and remitting required taxes based on our scope of business.

 

We are only shipping to the following countries, due to shipping uncertainties and restrictions:

Available Rewards:

$29USD + Shipping

The Journey's End

1 copy of Nemo’s War: Journey’s End Expansion.

Only ships to the United States, Canada, Australia, New Zealand, most of Europe, and some countries in Asia.

$89USD + Shipping

The Ultimate Edition

1 copy of Nemo’s War: Ultimate Edition.

Includes content from:

  • Nemo's War 2nd Edition
  • Nemo's War Expansion 1: Nautilus Upgrades
  • Nemo's War Expansion 2: Bold & Caring
  • Nemo's War Expansion 3: Dramatis Personae
  • Nemo's War: Journey’s End Expansion

Only ships to the United States, Canada, Australia, New Zealand, most of Europe, and some countries in Asia.

OK! You're pledging !

One last step to go!

Want an invite?

Share your email, we will send you an invite!

Already a PledgeManager Backer?

If you're already have a PledgeManager account from another project, just sign in using the button below to join the project.


Login To Join
Need help?